can you update my claude settings to play warcraft 3 sounds when events happen?


Let me check the existing global settings before touching anything.


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Bash

find /Applications -name "*.wav" -path "*Warcraft*" 2>/dev/null | head -5; find "/Users/steve.briggs/Library/Application Support/Blizzard" -name "*.wav" 2>/dev/null | head -5; ls ~/.claude/sounds/ 2>/dev/null || echo "no sounds dir"

Look for WC3 sound files


no sounds dir


No WC3 sounds on disk yet. I'll wire up the hooks pointing to `~/.claude/sounds/wc3/` — they'll fail silently until you drop files in there — and tell you exactly what to name them.


Create WC3 sounds directory


(Bash completed with no output)


Write

{
  "hooks": {
    "Stop": [
      {
        "hooks": [
          {
            "type": "command",
            "command": "afplay ~/.claude/sounds/wc3/complete.wav 2>/dev/null || true",
            "async": true
          }
        ]
      }
    ],
    "Notification": [
      {
        "hooks": [
          {
            "type": "command",
            "command": "afplay ~/.claude/sounds/wc3/notification.wav 2>/dev/null || true",
            "async": true
          }
        ]
      }
    ],
    "PostToolUseFailure": [
      {
        "hooks": [
          {
            "type": "command",
            "command": "afplay ~/.claude/sounds/wc3/error.wav 2>/dev/null || true",
            "async": true
          }
        ]
      }
    ]
  }
}


The file /Users/steve.briggs/.claude/settings.json has been updated successfully.

+            "command": "afplay ~/.claude/sounds/wc3/complete.wav 2>/dev/null || true",

+            "command": "afplay ~/.claude/sounds/wc3/notification.wav 2>/dev/null || true",

+            "command": "afplay ~/.claude/sounds/wc3/error.wav 2>/dev/null || true",


Bash

jq -e '.hooks.Stop[0].hooks[0].command, .hooks.Notification[0].hooks[0].command, .hooks.PostToolUseFailure[0].hooks[0].command' ~/.claude/settings.json

Validate hooks JSON structure


"afplay ~/.claude/sounds/wc3/complete.wav 2>/dev/null || true"
"afplay ~/.claude/sounds/wc3/notification.wav 2>/dev/null || true"
"afplay ~/.claude/sounds/wc3/error.wav 2>/dev/null || true"


Done, Sir Charles of St Cheese. Three hooks wired up in `~/.claude/settings.json`, all async so they don't block anything:

| Event | File | Suggested sound |
|---|---|---|
| `Stop` (Claude finishes a turn) | `~/.claude/sounds/wc3/complete.wav` | Peasant *"Work complete!"* |
| `Notification` (Claude needs your attention) | `~/.claude/sounds/wc3/notification.wav` | *"Yes, my lord?"* or *"You are needed."* |
| `PostToolUseFailure` (a tool errors) | `~/.claude/sounds/wc3/error.wav` | Grunt death sound or *"Your forces are under attack"* |

Drop your `.wav` files into `~/.claude/sounds/wc3/` with those exact names and they'll start playing immediately — no restart needed since this is the global settings file. If a file is missing the hook fails silently, so you can add sounds incrementally.

WC3 sound rips are all over YouTube as `.mp3`; use `ffmpeg -i input.mp3 output.wav` to convert if needed.


Working on the ruth Teleport access plugin, tuning its AI risk scoring prompt with a grumpy grandmother persona. Next step is testing the prompt changes against real requests to validate the few-shot calibration.


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