extends Control @onready var manage_decks_btn = $MarginContainer/VBoxContainer/MenuButtons/ManageDecksButton @onready var view_progress_btn = $MarginContainer/VBoxContainer/MenuButtons/ViewProgressButton @onready var quit_btn = $MarginContainer/VBoxContainer/MenuButtons/QuitButton func _ready() -> void: manage_decks_btn.pressed.connect(_on_manage_decks_pressed) view_progress_btn.pressed.connect(_on_view_progress_pressed) quit_btn.pressed.connect(_on_quit_pressed) func _on_manage_decks_pressed() -> void: GameManager.open_deck_manager() func _on_view_progress_pressed() -> void: print("View progress - not implemented yet") func _on_quit_pressed() -> void: get_tree().quit()