mirror of
https://github.com/mr0xb/godot-flashcards.git
synced 2026-08-27 20:44:56 -04:00
62 lines
1.6 KiB
GDScript
62 lines
1.6 KiB
GDScript
extends Node
|
|
|
|
signal scene_changed(scene_name: String)
|
|
|
|
var current_scene: Node = null
|
|
var scene_container: Node = null
|
|
|
|
const MAIN_MENU = "res://scenes/ui/main_menu/main_menu.tscn"
|
|
const DECK_MANAGER = "res://scenes/ui/deck_manager/deck_manager.tscn"
|
|
const QUIZ_SCENE = "res://scenes/ui/quiz_mode/quiz_scene.tscn"
|
|
|
|
func _ready() -> void:
|
|
await get_tree().process_frame
|
|
|
|
var root = get_tree().root
|
|
var main = root.get_node_or_null("Main")
|
|
|
|
if main:
|
|
scene_container = main.get_node_or_null("CanvasLayer/SceneContainer")
|
|
if scene_container:
|
|
change_scene(MAIN_MENU)
|
|
else:
|
|
push_error("SceneContainer not found in Main scene")
|
|
else:
|
|
push_warning("Main scene not found yet, waiting for initialization")
|
|
|
|
func change_scene(scene_path: String) -> void:
|
|
if not scene_container:
|
|
push_error("Cannot change scene - scene_container is null")
|
|
return
|
|
|
|
if current_scene:
|
|
current_scene.queue_free()
|
|
await current_scene.tree_exited
|
|
|
|
if not ResourceLoader.exists(scene_path):
|
|
push_error("Scene does not exist: " + scene_path)
|
|
return
|
|
|
|
var new_scene_resource = load(scene_path)
|
|
if not new_scene_resource:
|
|
push_error("Failed to load scene: " + scene_path)
|
|
return
|
|
|
|
var new_scene = new_scene_resource.instantiate()
|
|
scene_container.add_child(new_scene)
|
|
current_scene = new_scene
|
|
|
|
print("Changed scene to: " + scene_path)
|
|
scene_changed.emit(scene_path)
|
|
|
|
func start_quiz(deck: Deck) -> void:
|
|
change_scene(QUIZ_SCENE)
|
|
await scene_changed
|
|
if current_scene and current_scene.has_method("start_quiz"):
|
|
current_scene.start_quiz(deck)
|
|
|
|
func return_to_main_menu() -> void:
|
|
change_scene(MAIN_MENU)
|
|
|
|
func open_deck_manager() -> void:
|
|
change_scene(DECK_MANAGER)
|